April 23, 2007

2007 TechSource Gaming, Learning, and Libraries Symposium

Registration is now open for the first annual Gaming, Learning, and Libraries Symposium, sponsored by ALA TechSource and the Association of College & Research Libraries (ACRL).

Gaming and literacy experts James Paul Gee and Henry Jenkins will keynote the event by exploring how libraries fit into the intersection of gaming and the digital learning landscape, while guest speakers Eli Neiburger (author of the 2007 title "Gamers…in the Library?! The Why, What, and How of Videogame Tournaments for All Ages") and Syracuse University Game Lab Director Scott Nicholson will kick off the discussions about why libraries do this. Gregory Trefry, a game designer from GameLab, will explore libraries and the concept of "big games," while social computing expert and gamer Liz Lawley will provide context and a broad view for the topics discussed.

More than 25 sessions in three tracks will cover such wide-ranging topics as creating games for information literacy, implementing gaming programs, teaching kids how to make their own games, gaming for adults, digital downloads for gamers, online fiction games, and more. In addition, a track dedicated to Second Life will highlight how libraries are creating a presence in this virtual world and what they are gaining from it.

Categories

ALA Blog: Are You 2.0 Yet Conferences Gaming Libraries & Librarianship Library 2.0 News from the Field

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