May 19, 2011
Oh the joys of ManyCam : Jared as Creative Director of New Media
So I recently was asked to help a friend stream some video online but he didn't want to use some junky webcam.
He like most of my friends these days are trying to stream programs using http://www.ustream.tv/ which is great and designed to stream programs or shows on your own channel.
Of course not everyone wants to stream using a cheap USB webcam or using a live stream at all. I know this goes against the basic concept but sometimes you do want to stream a produced show (which I think is still in the spirit of the service).
I recently cam across the program ManyCam which is designed to allow your webcam to work in many programs at once. This is fantastic and is designed to allow one video program (like yahoo messenger) to use your webcam while another video program (like skype) is also using it.
One of the cooler features is that is allows you to pick from even more sources for instance you can choose a video file or a DV/IEEE1394/Fireware camcorder that is plugged in (which you normally can only capture from) and even the screen itself (for screen casting). I recently tried this and it worked like a charm though I had to make sure to turn off the 'auto-off' and I would have needed to route the audio from the A/V cable into the sound card if I wanted it as well.
When using ManyCam there is a logo for the software on the screen but this is easily turned off from the Effects Tab by unchecking the 'show ManyCam.com Logo' in the Text Over Video item. There are lots of other cool features worth exploring and the price is definitely right.
Enjoy
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April 27, 2011
Around Noon : Jared as Creative Director of New Media
I'm going to be on the radio again today!
Dee Perry has invited me to be a guest on Around Noon.
This is my third time on the show and it has been a lot of fun chatting with her about technology and the culture of technology. She likes to keep me on my toes so I wonder what surprises she is going to spring on me.
You can hear today's show on 90.3, live streaming, or they will post it online later in the afternoon here:
http://www.ideastream.org/an/entry/39934
If you like you can also check out my earlier visits.
My first visit:
http://www.ideastream.org/an/entry/38769
My second visit:
http://www.ideastream.org/an/entry/39300
And don't forget to check our my free iPhone and iPad apps at:
http://lemminglabs.com/
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January 11, 2011
Freedman Center CaseLearns Workshops : Jared as Creative Director of New Media
To support the Freedman Center we offer the following CaseLearns workshops.
You can register for them here: http://library.case.edu/caselearns/
Freedman Center Spring 2011 - CaseLearns Workshops
All workshops are in KSL room 215
Sunday Series:
1/23 Digital Images Parts 1 & 2 1:30-3:30pm/3:30-5:30pm
1/30 Digital Images Parts 3 & 4 1:30-3:30pm/3:30-5:30pm
2/6 Intro to Digital Video 1:30-3:30pm
2/13 Video Editing with Adobe Premiere Elements 1:30-4:30pm
2/20 Desktop Publishing – Part 1 1:30-4:30pm
2/27 PowerPoint - From Intro to Advanced 1:30-4:30pm
Digital Images 1 1:30-3:30pm
--- Tues 1/18; Mon 2/14; Tues 3/15; Tues 4/12;
Digital Images 2 1:30-3:30pm
--- Thurs 1/20; Wed 2/16; Thurs 3/17; Thurs 4/14;
Digital Images 3 1:30-3:30pm
--- Tues 1/25; Mon 2/21; Tues 3/22; Tues 4/19;
Digital Images 4 1:30-3:30pm
--- Thurs 1/27; Wed 2/23; Thurs 3/24; Thurs 4/21;
Adobe Bridge/Camera Raw 1:30-3:30pm
--- Fri 2/25; Fri 4/22;
Intro to Digital Video 1:30-3:30pm
--- Fri 1/21; Thurs 2/17; Fri 3/18; Tues 4/5;
Video Editing with Adobe Premiere Elements 1:30-4:30pm
--- Fri 1/28; Thurs 2/24; Fri 3/25; Thurs 4/7;
Video Editing with Adobe Premiere Pro 1:30-3:30pm
--- Thurs 3/3; Fri 4/8;
PowerPoint - From Intro to Advanced 1:30-4:30pm
--- Thurs 2/3; Fri 2/18; Thurs 3/31; Fri 4/15;
Audio Recording / Editing 1:30-4:30pm
--- Tues 2/8;
Screencasting 1:30-4:30pm
--- Fri 4/1;
Desktop Publishing – Part 1 1:30-4:30pm
--- Tues 2/1; Tues 4/26;
Desktop Publishing – Part 2 1:30-4:30pm
--- Fri 2/11; Wed 4/27;
Comic Book Authoring 1:30-3:30pm
--- Tues 2/22; Wed 3/23;
A Message to Faculty: Interested in having your students produce media projects for your class in the Freedman Center? We can customize and schedule training workshops to best fit your needs. PowerPoint and Comic Book workshops are the most popular but if you are considering assigning a video project we urge you to contact us beforehand so we can assist in the logistics of equipment, software, and copyright considerations. Contact us for more information at freedmancenter@case.edu.
PowerPoint - From Intro to Advanced: Learn PowerPoint from A to Z. More than just the technology, participants will learn how to use PowerPoint to plan, craft, design and present more effectively, taking advantage of features (such as audio and video) that you may not be aware of to produce better presentations for professional talks and for teaching purposes. In addition, participants will learn how to avoid "PowerPoint poisoning" and the pitfalls of using technology to alienate your audience instead of engaging them.
Intro to Digital Video: In this concept based workshop you will learn the fundamentals of digital video: from copyright, culture, and privacy to codecs & distribution. Learn how to plan and create video to incorporate into PowerPoint or post to YouTube. Even those with some experience will learn new tricks.
Video Editing with Adobe Premiere Elements: This intensive workshop is designed to teach the complete fundamentals of video editing using Adobe Premiere Elements including titling, transitions, voice-over audio, and special effects.
Video editing with Adobe Premiere Pro: Building from Premiere Elements workshop (which is a REQUIRED perquisite) this workshop goes over the differences (and pitfalls) from working in Premiere Elements as well as some of the more advanced features available in Adobe Premiere Pro (now available for download on the software center) including titling, transitions, voice-over audio, and special effects. Video Editing with Adobe Premiere Elements is a REQUIRED prerequisite!
Digital Images - Part 1: Learn the fundamentals of digital imaging: everything from resolution and file formats to digital cameras and scanners. This workshop covers fundamental vocabulary, concepts, and theory needed to be successful in Photoshop.
Digital images - Part 2: Participants will learn how to navigate Photoshop and to learn to perform basic image editing such as cropping, advanced rotation, and the elusive "levels" feature. Even those with some experience will learn some tricks from the advanced workflow. Digital Images Part 1 - REQUIRED!
Digital Images - Part 3: Moving beyond basic workflow, this workshop covers the filter tools, painting tools, and selection tools (including blemish correction) of Photoshop. Digital Images Parts 1&2 - REQUIRED!
Digital Images - Part 4: Layers! The heart of Photoshop is in using multiple layers! This workshop will cover layers and advanced Photoshop projects. Digital Images Parts 1,2 & 3 - REQUIRED!
Desktop Publishing - Part 1: Trying to put together a flyer, newsletter, postcard, or poster and finding that Word and Photoshop just don't seem to work? Participants in this session will learn the fundamentals and concepts of desktop publishing through a variety of services and software packages.
Desktop Publishing - Part 2: Have you outgrown Microsoft Publisher? Do you have specific desktop publishing needs but can't quite figure out this complex but powerful program? Participants in this fast paced session will learn the basic ins and outs of Adobe InDesign. Desktop Publishing Part 1 - REQUIRED!
Adobe Bridge/Camera Raw: Adobe Bridge is an organizational software application that is part of the Adobe Creative Suite. Bridge has many functions such as batch rename and other utilities to help with organization, and supports editing of digital images in Camera Raw format. This workshop explores how to integrate Bridge into your workflow and an alternate color correction workflow using Camera Raw. Digital Images Parts 1&2 - REQUIRED!
Screncasting: Ever wonder how people record what is happening on their computer, like those online tutorials or recorded PowerPoint presentations with narrations? Screencasting allows you to do just that! Participants in this session will learn the fundamentals and concepts of screencasting using Camtasia.
Audio Recording / Editing: Learn the fundamentals and concepts of digital audio, from music to digitization to recording and editing your own podcasts using Adobe Soundbooth (now available on the Software Center).
Comic Book Authoring: Time and equipment constraints often overshadow our desire to create a robust media experience like video. A fun an easy alternative is to create a Comic Book using the ComicLife authoring software (for Windows AND Mac). This class goes over both the technical and aesthetic consideration that go into creating your own photographic comic book! Its fun and easy!
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January 09, 2011
Freedman Center - Winter Break Upgrades : Jared as Creative Director of New Media
Hello all! We just finished some major upgrades at the Freedman Center over Winter Break and here is the news!
Workstations:
We have upgraded to Office 2010 and Adobe CS5 - thanks to ITS for the Software Center!
We have replaced the keyboards on the viewing and scanning stations with new washable ones!
We have new computers on our 10 scanning workstations!
We have a new Sheet Fed Document Scanner!
Loaned Equipment:
Everyone asked and we answered - we now lend tapeless Sony Digital Camcorders.
That's right: No more need to purchase Mini DV tapes, and no more waiting to capture your video, just plug in the USB cable and transfer directly to your computer!
(We will still lend the Sony MiniDV Camcorders upon request.)
We have new tripods (same model - we just retired some of the beat up ones)!
We have new larger camera bags!
We have more digital voice recorders!
We have more digital audio recorders!
We now loan cables and mice a-la-carte!
Just need to borrow a USB, Firewire, or Network cable?
You can now borrow cables (or a mouse) without borrowing a camera or a computer.
New Premium Services and New Prices:
We now sell USB Flash Drives:
2GB for $8
16GB for $28
Glossy Prints:
8x10 = $2 (New Low Price)
11x14 = $6 (By appointment)
17x22 = $10 (By appointment)
Prepaid print card - (20) 8x10" Prints for only $35
Color Laser Prints:
8.5x11 = $1.00 per side
11x14 = $3.00 per side (By appointment)
MiniDV Tapes are now only $5 each!
Looking forward to another great semester email or call if you have any questions!
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September 02, 2010
Multimedia CaseLearns Fall 2010 : Jared as Creative Director of New Media
I teach many CaseLearns workshops every semester and I encourage all of you to visit the CaseLearns website and enroll in some of these!
http://library.case.edu/caselearns/
Every semester people ask if I can put together my schedule of multimedia workshops. So here they are.
Also thank to ITS for putting all of the Adobe Software on the software center! http://softwarecenter.case.edu
A Quick Message to Faculty:
Interested in having your students produce media projects for your class in the Freedman Center? We can customize and schedule training workshops to best fit your needs. PowerPoint and Comic Book workshops are the most popular but if you are considering assigning a video project we urge you to contact us beforehand so we can assist in the logistics of equipment, software, and copyright considerations. Contact us for more information at freedmancenter@case.edu.
PowerPoint – From Intro to Advanced: Learn PowerPoint from A to Z. More than just the technology, participants will learn how to use PowerPoint to plan, craft, design and present more effectively, taking advantage of features (such as audio and video) that you may not be aware of to produce better presentations for professional talks and for teaching purposes. In addition, participants will learn how to avoid “PowerPoint poisoning” and the pitfalls of using technology to alienate your audience instead of engaging them.
Multimedia Authoring: Creating your own interactive multimedia experience can be rich and rewarding. Pachyderm is an easy-to-use multimedia authoring tool designed for people who have little or no multimedia authoring experience. It’s accessed through a web browser and is as easy to use as filling out a web form. Authors upload their own media (images, audio clips, and short video segments) and place them into pre-designed templates, which include built-in functionality for playing video and audio, linking to other templates, and other features.
Intro to Digital Video: In this concept based workshop you will learn the fundamentals of digital video: everything from codecs to distribution. Learn how to capture video, perform basic editing and encoding, incorporate your video into PowerPoint or post to YouTube. Even those with some experience will learn new tricks.
Video Editing with Adobe Premiere Elements: This intensive workshop is designed to teach the complete fundamentals of video editing using Adobe Premiere Elements including titling, transitions, voice-over audio, and special effects.
Video editing with Adobe Premiere Pro – Part 1 & 2: This intensive 2-part workshop is designed to teach the complete fundamentals of video editing using Adobe Premiere Pro (now available for download on the software center) including titling, transitions, voice-over audio, and special effects.
Digital Images - Part 1: Learn the fundamentals of digital imaging: everything from resolution and file formats to digital cameras and scanners. This workshop covers fundamental vocabulary, concepts, and theory needed to be successful in Photoshop.
Digital images - Part 2: Participants will learn how to navigate Photoshop and to learn to perform basic image editing such as cropping, advanced rotation, and the elusive “levels” feature. Even those with some experience will learn some tricks from the advanced workflow. Digital Images Part 1 – REQUIRED!
Digital Images - Part 3: Moving beyond basic workflow, this workshop covers the filter tools, painting tools, and selection tools (including blemish correction) of Photoshop. Digital Images Parts 1&2 – REQUIRED!
Digital Images - Part 4: Layers! The heart of Photoshop is in using multiple layers! This workshop will cover layers and advanced Photoshop projects. Digital Images Parts 1,2 & 3 – REQUIRED!
Desktop Publishing - Part 1: Trying to put together a flyer, newsletter, postcard, or poster and finding that Word and Photoshop just don’t seem to work? Participants in this session will learn the fundamentals and concepts of desktop publishing through a variety of services and software packages.
Desktop Publishing - Part 2: Have you outgrown Microsoft Publisher? Do you have specific desktop publishing needs but can’t quite figure out this complex but powerful program? Participants in this fast paced session will learn the basic ins and outs of Adobe InDesign. Desktop Publishing Part 1 – REQUIRED!
Adobe Bridge/Camera Raw: Adobe Bridge is an organizational software application that is part of the Adobe Creative Suite. Bridge has many functions such as batch rename and other utilities to help with organization, and supports editing of digital images in Camera Raw format. This workshop explores how to integrate Bridge into your workflow and an alternate color correction workflow using Camera Raw. Digital Images Parts 1&2 – REQUIRED!
Screncasting: Ever wonder how people record what is happening on their computer, like those online tutorials or recorded PowerPoint presentations with narrations? Screencasting allows you to do just that! Participants in this session will learn the fundamentals and concepts of screencasting using Camtasia.
Adobe Soundbooth: Learn the fundamentals and concepts of digital audio, from music to digitization to recording and editing your own podcasts using Adobe Soundbooth (now available on the Software Center).
All multimedia workshops are in KSL room 215
Sunday Series:
9/19 Digital Images Parts 1 & 2 - 1:30-3:30pm/3:30-5:30pm
9/26 Digital Images Parts 2 & 3 - 1:30-3:30pm/3:30-5:30pm
10/3 Intro to Digital Video - 1:30-3:30pm
10/10 Video Editing with Adobe Premiere Elements - 1:30-4:30pm
10/17 PowerPoint - From Intro to Advanced - 1:30-4:30pm
10/24 Desktop Publishing – Part 1 - 1:30-4:30pm
Digital Images 1 - 2:00-4:00pm
---Monday, 9/13; Tuesday, 10/12; Monday, 11/15
Digital Images 2 - 2:00-4:00pm
---Wed, 9/15; Thursday, 10/14; Wed, 11/17
Digital Images 3 - 2:00-4:00pm
---Monday, 9/20; Tuesday, 10/19; Tuesday, 11/23
Digital Images 4 - 2:00-4:00pm
---Thursday, 10/21; Wed, 11/24
Video Editing with Adobe Premiere Elements - 2:00-5:00pm
---Tuesday, 9/14; Wed, 10/6; Thursday, 11/11; Mon, 12/6
Adobe Bridge/Camera Raw - 2:00-4:00pm
---Thursday, 9/23; Tuesday, 10/26; Tuesday, 11/30
Video Editing with Adobe Premiere Pro – Part 1 - 2:00-4:00pm
---Tuesday, 9/28; Monday, 11/1
Video Editing with Adobe Premiere Pro – Part 2 - 2:00-4:00pm
---Wed, 9/29; Wed, 11/3
Intro to Digital Video - 2:00-4:00pm
---Wed, 9/8; Monday, 10/4; Monday, 11/8
PowerPoint - From Intro to Advanced - 2:00-5:00pm
---Tue, 9/7; Thursday, 10/7; Thursday, 11/18; Thursday, 12/2
Multimedia Authoring - 2:00-5:00pm
---Wed, 10/13; Wed, 12/8
Screencasting - 2:00-5:00pm
---Monday, 10/18
Desktop Publishing – Part 1 - 2:00-5:00pm
---Monday, 10/25; Wed, 11/10
Desktop Publishing – Part 2 - 2:00-5:00pm
---Monday, 12/13
Adobe Soundbooth - 2:00-5:00pm
---Wed, 10/27; Thursday, 12/9
Posted by jeb2 at 05:12 PM | Comments (0) | TrackBack
December 16, 2009
RAW, JPG, and TIFF, Oh My.... : Jared as Creative Director of New Media
So I have been working on a project involving a digital camera and the great debate has come up on what image file format to use.
I am working with a Canon XSi that can shoot in RAW + JPG mode.
Regretfully the software I am using can't save the RAW files so the best we can get is the highest quality JPG files from the camera (the RAW files just vanish).
Now while this might be good enough it does bring up the question:
What are we losing?
So let's take a minute to compare what is going on.
The RAW file is 13.7MB vs the JPG which is 2.2MB.
Now its not really fair to compare RAW to JPG because RAW really isn't an image file - its a data format that requires a user to make a decision about its white balance and color space.
But let's say for a moment that we used the default settings (the ones that the JPG used) and then saved it as a 'gasp' uncompressed TIFF.
Now we see that the TIFF is 35.6MB vs the JPG which is (still) 2.2MB.
This is still comparing apples and oranges though. The question I like to ask is what would happen if we took that TIFF and saved it as a JPG quality 12 which is virtually lossless.
Now we find that the JPG12 (from the TIFF from the RAW) is 4.6MB while the JPG from the camera is (still) 2.2MB.
That is a lot of data there and worthy of concern.
Running a difference layer mask allows us to see the visual differences between the two images.
We can exaggerate them using the equalization adjustment.
Our original photo:

Difference Mask of the JPG Created by the Camera to the JPG Created from the TIF (from the RAW). Note that the differences are visible with the naked eye - there is significant data loss:

If we equalize this image we get a clearer picture of the data missing from the original:

While it is clear that the JPG from the TIFF is better than the JPG from the camera, what about the difference between archiving the TIFF vs archiving the JPG quality 12 of the TIFF.
A difference mask between the two looks completely black:

Equalizing the photo reveals that data is lost - though not readily visible to the human eye:

File Size Summary:
JPG from Camera: 2.2MB
RAW from Camera: 13.7MB
TIFF from RAW: 35.6MB
JPG12 from TIFF: 3.7MB
Posted by jeb2 at 01:03 AM | Comments (0) | TrackBack
December 08, 2009
Panoramas Vs GigaPans : Jared as Creative Director of New Media
I've been meaning to write on this topic for sometime and today I read something written by my friend Alan and now I know it is time.
Alan - you inspire me.
So he recently posted to his blog an entry about
GigaPan Education and Research Incentive.
The GigaPan is an ingenious device for shooting panoramic images at ultra high resolution. It is a robotic device designed to work with almost any camera and to be universal it uses a finger to press the shutter button. Its a great device.
And yes I own one.
But I have a problem with GigaPans and I want to share it.
Before I start to ramble I want to say that I don't want to take away from Alan or the work people are doing with these devices - I just have one problem.
To begin let me go back - to my first digital camera - a Casio QV10. I loved that camera. 320x240 resolution, internal memory, no flash. I paid $200 for it and a year later sold it someone else for $200. I replaced it with the QV100 which had a "Panorama Mode". When you were in "Panorama Mode" it would leave move a strip of the last picture you took to one side of the view screen so you could align it and make panoramic images. They also gave you software for stitching/morphing. This was my entry into panoramic imaging.
Its been a wild ride since then.
I've also worked with panoramic film cameras like the Horizon 202 or the Widelux both of which take a longer than normal 35mm negative. A real bear to print (and even to scan).
I learned a lot about panoramas.
I learned that if you shoot with the camera vertical you get "more" panorama (and need more photos).
I learned that panoramas of vistas are easier than panoramas of rooms (though I wouldn't learn why for years).
I learned that you need a lot of overlap if you want morphing software to do a good job.
Then I learned about Quicktime VR.
QuickTime VR was more than just a panoramic viewer. It changed the game - it addressed the fact that the panorama was more than a photo - it was data that could be run through a viewer to give an experience.
The panos that I have been taking had pretty much been a single strip and if mapped to the inside of a cylinder that the experience could start to mimic looking around the actual space.
The next step with QuickTime VR was cubic VR wherein the entire 360 degrees (in all directions) was mapped onto a cube (giving the sensation of a sphere) and allowing people to spin around a point in space.
I became obsessed with the various methods in creating spherical or cubic VR. The best way was with a fisheye lens using 2 (though generally 3) images that were unwarped and stitched together. This pursuit became mired down by the litigation by IPIX who claimed that they patented the mathematics surrounding the unwarping of hemispherical lenses.
A few years ago IPIX went bankrupt but not before stifling a very active community. Their software was built on a token model where you had to pay for every panorama you made!
While I explore the other tools out there and continued to work with fisheye lenses I learned a few new things.
1) You have to rotate your camera - not around your body - but around the optical center - or the nodal point of the lens. Tripod heads were designed for various cameras and one of the best companies out there for them was Kaidan - who recently went bankrupt.
2) I also learned that you need a lot of resolution. So as the cameras got better so did the panoramas.
At this point I started to work with the Nikon Coolpix line of cameras. You could use true "spot" fisheye lenses with them. Over the years I have used these same lenses with 6 different models of Nikon cameras every time increasing the resolution of my camera.
My most recent iteration is the Nikon P5100 point and shoot camera. Don't laugh this little camera boasts 12 Megapixels and can shoot at an ISO of 50.
With Kaidan gone I have purchased from some Italian panoramic companies - but they have all been very camera specific. I recently picked up this very nice wooden bracket that supports the lens only (so the camera is behind it).
But I digress.
Over the years I have worked harder and harder to find high resolution cameras with the widest field of view possible to create a full spherical image. These images are 360 degrees around and 180 from top to bottom - basically you remap a sphere to a 2:1 rectangle (the poles get distorted but the data is there).
This type of image looks like this:
FYI this image was taken without a tripod - instead I used the virtual tripod method which incorporates a bubble level and a plumb bob.
But the goal is not to just create a cool looking panoramic image - it is to experience that image as a "point in space".
If you have Java installed on your system then this is a navigable panorama. Click inside and pan around - look up - look down.
And, yes you can also zoom in and out using the + and - keys on your keyboard. I generally don't encourage that though and this is where me and the Gigapan don't always see eye to eye.
The experience of a panorama comes best not from zooming in or out but from panning around. The most amateur mistake when displaying QuickTime VR is too set your initial zoom as too wide. The trick is to get the field of view to mimic a normal viewing angle and then allowing every point around the sphere to feel natural and give the sensation of looking around a point.
Remember - with your eye you can pan and tilt but you can't zoom. Your eye only sees what it sees roughly the equivalent of a 50mm lens of a 35mm camera (or a 35mm lens on an APS DSLR).
From a data perspective it is really east to see how quickly the 2:1 equarectilinear mapping of a sphere becomes a standard as all the data can be placed on it regardless of acquisition.
Years ago I saw a spherical projector globe and was able to get my own images on it because its just the obvious choice for data.
Creating repositories or collections of panoramas or even panoramic data sets is a great idea educationally and historically and I am all for what they represent in terms of both time and space.
So this brings me to my trouble.
The Gigapan takes the opposite approach to shooting panoramas. They zoom the lens in as close as possible to take as many pictures as possible to create this mega high resolution photograph.
While the results are cool and great to zoom in on I always get upset because I find myself panning around the photograph. Not panning around the space. The viewer itself is more concerned with the zooming in and out capabilities that giving me that feeling of immersion and to me it is a step backward.
Don't get me wrong - I love what it does - but I really wish there was a viewer that let me (and even if it was only at the one 'normal' field of view pan around in space instead of pan around the photo.
If there is a viewer like that please let me know.
Then encourage others to use it as well so we can experience those spaces that Alan and others have spent so much time and energy to capture and share.
Some of my panorama work is located here:
http://fc.case.edu/newmedia/pano.html
It is funny because every few years I find new technology which does a better job of stitching and rendering and I am tempted to go back and rerender it all.
I save everything.
I have to go hunt down that old Casio.
Posted by jeb2 at 07:20 PM | Comments (0) | TrackBack
November 02, 2009
My talk "The Future Has No Dignity: The Death of Ethics in the Digital Age" is now online! : Jared as Creative Director of New Media
My talk "The Future Has No Dignity: The Death of Ethics in the Digital Age" is now online!
Listen here:
http://media.nmc.org/2009/10/jared-bendis.mp3
Posted by jeb2 at 11:14 AM | Comments (0) | TrackBack
October 29, 2009
Links for: The Future Has No Dignity: The Death of Ethics in the Digital Age : Jared as Creative Director of New Media
I just finished giving my talk for the NMC 2009 Symposium for the Future:
The Future Holds No Dignity: The Death of Ethics in the Digital Age
People wanted some of the links. Here they are:
EPA offset for Hopkins Expansion
Reverend Wright and Media Censorship
AK Dewdney and Operation Pearl
AK Dewdney and Physics911
Pet Duplicators
Singer Building
APA 6th Edition Filled with Errors
They Stole My Dignity
What The Hell Is Wrong With Them
Worst Cereals Are Most Heavily Marketed to Kids
Tell Me A Joke @ SillyServices
Thanks!
Posted by jeb2 at 12:58 PM | Comments (0) | TrackBack
October 17, 2009
Attention: Flip Camera Film Festival Deadline Extended to Wed Oct 21! : Jared as Creative Director of New Media
You asked - we answered!
The deadline for the first annual Flip Camera Film Festival has been
extended until Wed Oct 21.
Its not too late for you to show us what you got!
Flip Cameras are available for 3 hour loan from the Freedman Center.
And don't forget to join us Friday October 23 for the word premiere
screening of YOUR film!
Contest rules and event information are here:
http://artsci.case.edu/bakernord/events/archive/flip_camera_film_festival_2009.php
Hurry - you only have 5 days left!
Drop your completed DVD entry off at the Freedman Center before close
(11:45pm) on Wed Oct 21!
Posted by jeb2 at 10:34 AM | Comments (0) | TrackBack
May 27, 2009
Facebook Widget : Jared as Creative Director of New Media
Posted by jeb2 at 02:35 PM | Comments (1) | TrackBack
January 09, 2009
CaseLearns Spring 2009 : Jared as Creative Director of New Media
My schedule for Freedman Center Workshops for the Spring!
Registration
http://library.case.edu/caselearns/
All CaseLearns classes are open to current Case Western Reserve University’s faculty, students, staff, emeriti faculty, alumni, Senior Scholars, and CIM conservatory faculty and students. Non-Case registrants will be charged $100 per class if seats are available.
The Freedman Center workshops are from 2:30-5:30pm in KSL, Room 215.
Digital Images I
Jan 5 – Monday
Jan 14 – Wednesday
Feb 5 – Thursday
Mar 11 – Wednesday
Apr 2 – Thursday
Digital Images II
Jan 6 – Tuesday
Jan 21 – Wednesday
Feb 12 – Thursday
Mar 18 – Wednesday
Apr 9 – Thursday
Digital Images III
Feb 19 – Thursday
Apr 16 – Thursday
PowerPoint
Jan 28 – Wednesday
Mar 5 – Thursday
Apr 15 – Wednesday
Video I
Jan 7 – Wednesday
Jan 15 – Thursday
Feb 4 – Wednesday
Mar 12 – Thursday
Apr 1 – Wednesday
Video II
Jan 8 – Thursday
Jan 22 – Thursday
Feb 11 – Wednesday
Mar 19 – Thursday
Apr 8 - Thursday
Pachyderm
Feb 18 – Wednesday
Mar 26 – Thursday
Apr 22 - Wednesday
Desktop Publishing I
Feb 25 – Wednesday
Apr 23 – Thursday
Desktop Publishing II
Mar 4 – Wednesday
Apr 30 - Thursday
Audio Recording
Jan 29 – Thursday
Mar 25 – Wednesday
Apr 29 – Wednesday
Flash
Feb 26 – Thursday
Sunday Series
The Sunday Series offers the core Freedman Center workshops from
1:00pm-4:00pm in KSL, Room 215.
Jan 25: Digital Images I
Feb 1: Digital Images II
Feb 8: Video I
Feb 15: Video II
Feb 22: PowerPoint
Mar 1: Pachyderm
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January 03, 2009
CaseLearns Multimedia in Early January! : Jared as Creative Director of New Media
Hi all - just wanted to let you know that I put together a week long jump start of CaseLearns workshops for next week!
Please Register Here:
http://library.case.edu/caselearns/
Digital Images I: Introduction & Basic Photoshop
Mon Jan 5, 02:30 PM KSL 215
Digital Images II: Advanced Photoshop
Tue Jan 6, 02:30 PM KSL 215
Video Workshop I: Introduction to Digital Video
Wed Jan 7, 02:30 PM KSL 215
Video Workshop II: Advanced Digital Video
Thu Jan 8, 02:30 PM KSL 215
Posted by jeb2 at 12:25 PM | Comments (0) | TrackBack
August 18, 2008
I've gone YouTube Crazy! : Jared as Creative Director of New Media
Well I just been posting a lot!
All 1827 People from my Ingenuity Installation:
My intern and my award winning animation for the Cleveland Christian Film Festival:
The Cornerstone of Community Video I produced for the Library:
A Follow the Bouncing Ball of the Case Western Alma Mater:
Posted by jeb2 at 11:26 PM | Comments (0) | TrackBack
December 04, 2007
Websites From My Talk : Jared as Creative Director of New Media
Earlier today I gave a talk at the NMC Symposium on the Evolution of Communication called: Digital Tattoos, Digital Hoarding, and Social Networking: Turning Gold into Lead.
In it I mentioned many websites and I was asked if I could post all the links.
Here they are. Sorry if my slides didn't rez fast enough - I promise that I visually described most of it :)
Some of these are in beta - so be kind and email if there are any problems! jaredjared@earthlink.net
My Blog
http://blog.case.edu/jaredjared
My Homepage
http://www.jaredjared.com
Self Publishing
http://www.lulu.com
Web Tracking
http://www.google.com/analytics
Google Tracking
http://www.google.com/alerts
Google Advertising
http://www.google.com/adsense
Yuwie - Pyramid Scheme Like Social Network
http://www.yuwie.com/yuwie.asp?r=298893
Place to Create and Sell Items online
http://www.cafepress.com/jaredjared
The Virtual Menorah
http://www.virtualmenorah.com
SSBBW Singles - For Supersize Women and Their Admirers - Since 1997!
http://www.ssbbwsingles.com
Silly Services
http://www.sillyservices.com
Declaration of Celestial Renaming
http://www.intergalacticplanetregistry.com
Declaration of Celestial Ownership
http://www.intergalacticrealestate.com
Declaration of Relation
http://www.fakegenealogy.com
Declaration of Royal Standing
http://www.ishouldbeking.com
Declaration of Reincarnation
http://www.reincarnatedregistry.com
Art Project from Ingenuity Festival 2007
http://www.foundinacrowd.com
The One Dimensional Social Network
http://www.foundinthecrowd.com
The Social Network of Popular Culture
http://www.yourloveisland.com
The Cult of Customer Service
http://www.gnuwithag.com
They Stole My Dignity - Blog of Indignities
http://www.theystolemydignity.com
Smoking Cures Cancer - Blog of Lies
http://www.smokingcurescancer.com
Coming soon is LendMeTwenty - Email me if you want me to let you know when it opens!
Jared - jaredjared@earthlink.net
Posted by jeb2 at 07:43 PM | Comments (0) | TrackBack
March 01, 2007
Image Differences That You Can't See : Jared as Creative Director of New Media
I'm often asked what is the practical difference between scanning a slide at 8 bit verses 16 bit or saving a TIFF verses a JPG with quality set to 12.
For all practical purposes there isn't any difference and normally when comparing them in Photoshop using a difference filter the naked eye sees nothing out of place. In fact most of the time the comparison images are pure black.
However...
I was asked by a patron about what the human eye can't see. So instead of just overlapping the images in Photoshop and running a difference to see what pixels, if any, looked out of place - I decided to flatten the image and then run an Equalize Adjustment on it to stretch the data into a range into which I could see the differences.
For this posting I reduced all of the resulting images from 5400 pixels to 1000, from 16 bit to 8 bit, and from TIFF to JPG Quality 12. The images are still a good representation of the previously unseen differences without uploading images that are 130MB each.
Let's start with this photograph that I took in Ireland:
This is the exaggerated difference between the 16 bit image and the 8 bit one:
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This is the exaggerated differences between the 8 bit TIF and the 8 bit JPG saved at quality 12:
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This is the exaggerated difference between the image using single line sampling an image sampling 16 times per line:
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This is the exaggerated difference between the digital ICE set to normal and the digital ICE set to fine:
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In the end I am fascinated by the amount of data that is being lost in each of these cases. For my own archives I've been saving the originals as 16 bit TIF files with the Digital ICE set to normal. But I wonder if I should look more into the 16x sampling mode as well as the Digital ICE fine mode.
I also like the similarity in the 'look' of the differences between the 16x sampling comparison and the Digital Ice comparisons.
Coming soon: A look at the differences that you CAN see: ICE, GEM, and JPG.
Posted by jeb2 at 07:40 PM | Comments (1) | TrackBack
February 04, 2007
Introduction: New Media : Jared as Creative Director of New Media
The oldest of the hats I wear is that of being an employee of Case Western Reserve University. Back in 1988, when I was 16 years old I was hired by Michael Kahana (who was then a student at Case) to program for him in the Psychology Department. He taught me to program (Borland Pascal version 3.0) and to visualize projects and perform complex problem solving. Mike is a brilliant guy (he was then and from what I read he is now) and his approaches to problem solving and programming helped to shape who I am today.
As a student I worked for many departments: Psychology, Sociology, Neurology, Physics, Civil Engineering. Eventually I landed a job with a Case startup called Infantest under Dr. Fagan of the Psychology Department where I served as the Technical Director of Research and Development.
After that job ended in 1994 I was hired full time by Case to be the Instructional Technology Specialist for the Social and Behavioral Sciences. Since then I have had a wide variety of titles, offices, and supervisors. (However the blog entry entitled: My many bosses, offices, and titles is best served for a future date.)
In December of 2006 I was formally transferred from ITAC to the Kelvin Smith Library under Tom Hayes as Creative Director of New Media in the Freedman Center which is a partnership between the College of Arts and Sciences and the Kelvin Smith Library.
Posted by jeb2 at 11:17 PM | Comments (0) | TrackBack

