Overlord Demo
After trying the Overlord demo I have to say I was underwhelmed. The concept was intriguing (a Pikmin-esque game in a Fable-esque setting). That said it wasn't executed very well. Graphically it looked fairly mediocre; it looked a lot like the last-gen game Fable. It was also very linear in its level design. I think this game would have worked better if instead of requiring your minions to do tasks like moving objects and the like (similar to Pikmin), they should have created a more open game world like in Zelda and give you different game regions to explore and wreak havoc using your minions in a generic strategic way. As the game stands, you walk on a set path encountering set obstacles and enemies along the way. Pretty boring.
Comments
Posted by: Munch
Posted on: September 12, 2007 10:50 PM
I played through a good bit of Overlord - Dani got it for me for my birthday. My biggest complaint was the lack of a radar - I ran around in circles because the maps were huge and I had no idea where I was. Although it was linear in design, I easily spent as much time wandering around lost as I did actually completing a task.
You need to try BioShock if you have not already. I just finished it last week. Flipping amazing story, great level design, and the intensity never let up.